Markup Tools


The "draw line" and "freehand" markup tools allow you to draw markups right into the 3D scene. It's like turning your model into a virtual 3D whiteboard. These tools work together with the "email link" and "copy link" features described above in order to allow you to easily share your markups with someone else across the internet.
Annotation Tools

The "add marker" tool allows you to add a hyperlink to a marker. This makes it possible to add links from a 3D model to external documents including web pages, photographs, Word or PDF documents and more.
Hyperlinks

The "add marker" tool allows you to add a hyperlink to a marker. This makes it possible to add links from a 3D model to external documents including web pages, photographs, Word or PDF documents and more.
Sticky Notes

Sticky notes allow you to add text in the form of little paste on notes. The sticky notes work together with the "email link" and "copy link" features described above in order to allow you to easily share your sticky notes with someone else across the internet.
Animation
The animation controls allow you to take full control of the animation. In addition to being able to stop and start the animation, you can use the time slider to advance to a particular point in the animation or change the animation speed, looping and other options.
Measuring Tool
The tape measure tool makes it possible to explore a 3D model and find out dimensions, clearences and other important spatial information.
Control over Precision / File Size
The Pro version allows you to set the amount of file compression and texture detail to use in order to arrive at the best possible trade off between precision and file size for your application.
Mapping
Mapping underlays allows you to easily give your architectural models a realistic sense of place and to show relationships between the model and surrounding structures, roads, or other features.
Real-time Peer to Peer Collaboration
Real-time collaboration allows you to connect to another user across the internet and take turns manipulating the model. Each person will see on their screen what the other person is seeing at the same time. This can be useful for real-time design reviews, guided tours, and other applications.
Open Javascript API
Since Hypercosm user interface skins are created using simple HTML and Javascript, you can create your own, modify the behavior of existing ones, and generally control a 3D applet using Hypercosm's open Javascript API. You can even add markers and Hyperlinks just like you can in tools like Google Maps by adding a bit of Javascript to your HTML pages.
OMAR 3D Script Output for Adding Advanced Dynamic Simulation and Behavior
By using Hypercosm Studio, it's possible to add dynamic simulation and behaviors to your 3D models. By using a scripting language, you can add complex behaviors to your 3D objects to make them not just LOOK like the real thing, but also ACT like the real thing.