Description
This simulation demonstrates Hypercosm's ability to perform complex collision detection.
Purpose
Collision detection is an important aspect in many simulations. Without it, objects will magically be able to pass right through each other, which destroys the illusion of reality. General purpose collision detection between objects of arbitrary shapes and sizes is a complex problem. Hypercosm provides built-in support for these complex calculations so a content creator can focus on the high level simulation rather than on the implementation details.
Features
- Collision detection
Collision detection is built-in to the Hypercosm Player for fast, efficient collision computation.
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