Hypercosm Teleporter for 3ds Max
Pro Version
The "Pro" version of Hypercosm Teleporter for 3ds Max has all of the features of the Free version plus more! Additional features allow you to customize the display of your 3D models and to export additional features from 3ds Max. The Pro version also lets you have more control over technical aspects such as file compression and texture fidelity.
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A Model Exported Out of Hypercosm
Teleporter for 3ds Max Pro Version
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For advanced applications, the Pro version also allows you to convert your 3D scenes into a script code form where objects can be controlled using our "OMAR" 3D scripting language. If you have an idea for an advanced 3D simulation project, but don't have experience in scripting or programming, then our custom development services group can help you to realize your vision.
For full-featured web publishing of 3D models, go "Pro."
Features
Hypercosm Teleporter Pro for 3ds Max includes the following features:
- All The Features of the Free Version
The Pro version includes all of the features of the free version including low file sizes, model encryption, preservation of 3ds Max rendering styles, and simple operation.
- "Applet Skins" - Customizable User Interface
Using Hypercosm's "Applet Skins", you can customize the user interface features and design that are used to interact with the model. You can choose from a set of pre-made skins that are provided, or you can create your own using HTML, Javascript, and Flash.
- Email / Web Collaboration Tools
 The "email link" and "copy link" buttons allow you to capture your view, your current rendering mode, and any added annotations all in a simple hyperlink and to automatically email this link to share your exact view of the model. This makes it possible to use online 3D models as an easy-to-use collaboration tool.
- Markup Tools
 The markup tools allow you to draw markups right into the 3D scene. It's like turning your model into a virtual 3D whiteboard. These tools work together with the "email link" and "copy link" features described above in order to allow you to easily share your markups with someone else across the internet.
- Annotation Tools
The "add text" and "add marker" annotation tools allow you to add text, markers and hyperlinks to the a scene. These tools work together with the
"email link" and "copy link" features described above in order to allow you to easily share your annotations with someone else across the internet.
- Hyperlinks
The "add marker" tool allows you to add a hyperlink to a marker. This makes it possible to add links from a 3D model to external documents including web pages, photographs, Word or PDF documents and more.
- Sticky Notes
Sticky notes allow you to add text in the form of little paste on notes. The sticky notes work together with the
"email link" and "copy link" features described above in order to allow you to easily share your sticky notes with someone else across the internet.
- Animation
The animation controls allow you to take full control of the animation. In addition to being able to stop and start the animation, you can use the time slider to advance to a particular point in the animation or change the animation speed, looping and other options.
- Measuring Tool
The "tape measure" tool makes it possible to explore a 3D model and find out dimensions, clearences, and other important spatial information.
- Control over Precision / File Size
The Pro version allows you to set the amount of file compression and texture detail to use in order to arrive at the best possible trade off between precision and file size for your application.
- Mapping
Mapping underlays allows you to easily give your architectural models a realistic sense of place and to show relationships between the model and surrounding structures, roads, or other features.
- Real-time Peer to Peer Collaboration
Real-time collaboration allows you to connect to another user across the internet and take turns manipulating the model. Each person will see on their screen what the other person is seeing at the same time. This can be useful for real-time design reviews, guided tours, and other applications.
- Open Javascript API
Since Hypercosm user interface skins are created using simple HTML and Javascript, you can create your own, modify the behavior of existing ones, and generally control a 3D applet using Hypercosm's open Javascript API. You can even add markers and Hyperlinks just like you can in tools like Google Maps by adding a bit of Javascript to your HTML pages.
- OMAR 3D Script Output for Adding Advanced Dynamic Simulation and Behavior
By using Hypercosm Studio, it's possible to add dynamic simulation and behaviors to your 3D models. By using a scripting language, you can add complex behaviors to your 3D objects to make them not just LOOK like the real thing, but also ACT like the real thing.
Purchasing
Hypercosm Teleporter Pro for 3ds Max is available for $199 from our online store .
System Requirements
Hypercosm Teleporter for 3ds Max requires that you have the following:
- 3ds Max Version 8, 9, or 10 (2008)
- A PC running Microsoft Windows 2000, or XP, or Vista
- A web browser such as Internet Explorer (4.0 or later), Firefox, or Netscape
- A 3D capable video card
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