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Hypercosm Teleporter is a software tool used to efficiently export 3D models from 3ds Max software into Hypercosm ultra-compact web deployable applets.
To run Hypercosm Teleporter for 3ds Max, you must have 3ds Max installed. The Hypercosm Teleporter uses the Hypercosm Player to display exported 3ds Max files. The Hypercosm Player is automatically installed for you when you install the Hypercosm Teleporter software.
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A Model Exported Out of Hypercosm
Teleporter for 3ds Max Free Version
(Click to Enlarge) |
- For more information about Hypercosm Teleporter, click here.
- To learn about this free version of Hypercosm Teleporter, click here.
- To learn about the Pro version of Hypercosm Teleporter, click here.
- Click the "Download" button in the sidebar above and to the right to download the installer. If your web browser offers you the option to "Save" or "Store" the program, select that option.
- Next, launch the installer that you just downloaded and saved to disk by double-clicking on the file.
- Start your 3ds Max software and load the 3D model that you want to export.
- Run Hypercosm Teleporter from within 3ds Max by going to the "File > Export..." menu as shown below:

- Select "Hypercosm" from the "Save as type" drop down menu of the Export dialog box. Then press "Save":

- Press the "Export" button at the bottom of the Hypercosm Teleporter dialog box. When finished exporting, Hypercosm Teleporter will display your model inside of a web page using your web browser. That's all there is to it!

Hypercosm Teleporter for 3ds Max requires that you have the following:
- 3ds Max Version 8, 9, or 10 (2008)
- Windows 95, 98, 2000, or XP
- A web browser such as Internet Explorer (4.0 or later), Firefox, or Netscape
- A 3D capable video card
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